Test currency, Essence, Omen, Desecration, Catalyst, and socket actions.
PoE2-style crafting simulator for iOS
Craft smarter before you spend your currency.
Crafting for Exiles gives you a free simulator, guided training, target tracking, import/export, and an optional Hideout Management unlock for shop contracts, Tinks, upgrades, and creator-branded sharing.
Dread Tread
Expert Strider Boots · Item Level 82
+89 to maximum Life T1
18% increased Movement Speed T3
+42% to Fire Resistance T2
+38% to Cold Resistance T2
+35% to Lightning Resistance T3
Recent Craft History
- Regal Orb added Fire Resistance
- Exalted Orb added Movement Speed
- Omen consumed on suffix attempt
Free Simulator
The free bench for planning risky crafts.
Create new crafts from generated item bases, test supported PoE2-style actions, and learn why an action is blocked before you commit resources in game.
Inspect legal modifier pools, affix slots, and item-level restrictions.
Star exact modifier tiers and see target hits on the item card.
Undo, redo, reset, and review full action history.
Export summaries, copy import codes, and follow shared craft plans.
Guided Training
Learn the decisions that matter.
Hibara's 11-stage training board turns crafting rules into small lessons: what can roll, what can block you, when to push, and when to restart.
Paid Upgrade
Run the shop after training.
Hideout Management turns the simulator into a progression loop. Accept contracts, spend limited supplies, deliver useful items, earn Tinks, and upgrade the kind of work your shop does best.
Sharing and Creator Tools
Share crafts people can actually follow.
Export a craft summary, copy an import code, or render a tall PNG for social posts. Creators who unlock Hideout Management can add a name, short line, and locally stored logo to exported craft images.
Data and Accuracy
Built carefully, with unsupported mechanics kept honest.
The simulator uses generated data and documented behavior checks for item bases, modifier pools, crafting rules, and supported interactions. When a mechanic is ambiguous or not modeled yet, the app disables it with a reason instead of guessing. Community-estimated weights may differ from live outcomes.
Feature Requests
Help shape the next bench.
Want a mechanic, base type, export layout, or Hideout contract added next? Send details, screenshots, item examples, or source links.
Send a Request